Session Prep Evolution
An analysis of how DM session preparation has evolved across 45+ sessions of the Tempus campaign, from November 2022 to January 2026.
Three Phases of Evolution
Phase 1: Experimental (Sessions 00-05, Nov 2022 - Apr 2023)
The campaign began with Session 00 as a pitch document establishing core philosophy:
- Theater of the Mind combat emphasized over grid-based tactical play
- Collaborative world-building with player input
- “Player driven” and “Weird” as campaign priorities
Early session notes followed a simple structure with sections for Characters, Locations, NPCs, Monsters, Treasure, and an unstructured “Scratchpad.” Format was still experimental with inconsistent checkbox usage and incomplete sections. Prep was light—scene lists often had placeholder language like “They find the church casting light…” without full details.