Posts for: #Villain

Redcap

Small Fey, Typically Chaotic Evil

Armor Class 14 (natural armor)
Hit Points 45 (6d6 + 24)
Speed 25 ft.


STRDEXCONINTWISCHA
+4+1+4+0+1-1

Skills Athletics +6, Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Sylvan
Challenge 3 (700 XP)


Iron Boots. While moving, the redcap has disadvantage on Dexterity (Stealth) checks.

Outsize Strength. While grappling, the redcap is considered to be Medium. Also, wielding a heavy weapon doesn’t impose disadvantage on its attack rolls.

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Redcap

Small Fey, Typically Chaotic Evil

Armor Class 14 (natural armor)
Hit Points 45 (6d6 + 24)
Speed 25 ft.


STRDEXCONINTWISCHA
+4+1+4+0+1-1

Skills Athletics +6, Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Sylvan
Challenge 3 (700 XP)


Iron Boots. While moving, the redcap has disadvantage on Dexterity (Stealth) checks.

Outsize Strength. While grappling, the redcap is considered to be Medium. Also, wielding a heavy weapon doesn’t impose disadvantage on its attack rolls.

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Rug of Smothering

Large construct, unaligned

Armor Class 12

Hit Points 33 (6d10)

Speed 10 ft.

STRDEXCONINTWISCHA
17 (+3)14 (+2)10 (+0)1 (-5)3 (-4)1 (-5)

Damage Immunities Poison, Psychic

Condition Immunities Blinded, Charmed, Deafened, Frightened, Paralyzed, Petrified, Poisoned

Senses Blindsight 60 ft. (blind beyond this radius), passive Perception 6

Languages

Challenge 2 (450 XP)

Antimagic Susceptibility. The rug is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rug must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

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Serenity

Serenity

  • Night hag (real name Old Polly Pigtooth) who served the Cult of the Eclipse as a field agent
  • Over 300 years old, disguised herself as a beautiful dark-haired singer called “Serenity” who performed at the Raven’s Perch Tavern in the village of Tannis
  • Responsible for the magical darkness that enveloped Tannis — a curse taught to her by the Weaver using a defiled holy symbol of the Dusk Lord
  • Communed with Nidhogg through a seeing stone (crystal orb) and was driven to earn his favor
  • Obsessively fascinated by Shadicar’s darkness and sorrow — stole a hair from his cloak during their first meeting
  • Permanently defeated by the party; body and cabin burned to prevent resurrection

The Singer’s Disguise

  • Used her Change Shape ability to appear as a beautiful human singer in Tannis
  • Performed at the Raven’s Perch Tavern where she first encountered Shad earning coin on his lute
  • After her set, she approached him as “a kindred spirit of musical talent” and flirted while stealing a hair from his cloak
  • Chose the singer persona deliberately — her journal notes: “The artist? The beggar? The warrior? No…the singer would be just the thing!”

The Curse of Tannis

  • Used a ritual taught by the Weaver to plunge Tannis into impenetrable magical darkness
  • Curse components included a defiled holy symbol of the Dusk Lord (stolen from Father Samael) and a diorama of Tannis kept in her cabin’s altar room
  • The curse created a magical barrier that prevented light and darkvision, with shadowy hands attempting to drag villagers into the abyss
  • Motivated by hatred for the Dusk Lord — “My lord’s hatred for the ‘god’ runs deep. I must find a way to make them suffer”
  • Required the Arbiter’s divine intervention to contain and cleanse

Connection to Nidhogg

  • Communed directly with Nidhogg through a seeing stone crystal orb kept in her cabin
  • Her primary loyalty was to Nidhogg rather than the Weaver — actively sought to please the shadow dragon through acts of darkness
  • Believed Shadicar’s suffering “would surely please the great shadow”
  • Organized darklings with promises of power from Nidhogg and harvested pixies for unknown purposes

Relationship with the Weaver

  • Served the Weaver as a direct agent and lieutenant within the Cult of the Eclipse
  • The Weaver taught her the curse ritual used on Tannis
  • When interrogated via Speak with Dead, she refused to divulge the Weaver’s location — loyal even in death
  • Confirmed the Weaver destroyed Shad’s village “for amusement”

The Hag’s Lair

  • Cabin deep within the enchanted elven forest, surrounded by a colorless region where nature withered to grayscale
  • Interior contained a desk with notes, spell scrolls, and a chest of clothing from her singer disguise
  • Guarded by a Rug of Smothering (nicknamed “Sassy Tassels” by the party) and a Flameskull (later resurrected as Francis)
  • Underground chamber held an altar to Nidhogg, the seeing stone, and the defiled holy symbol with diorama of Tannis

Serenity’s Journal

  • “I’ve never encountered a creature of such sorrow and powerful longing. If only I could share the depth of his darkness with the realm…”
  • “I can’t be the only one to have been engaged by the beauty of his darkness. I must find someone who understands my experiences.”
  • “the dusk lord?!? What a joke. His suffering would surely please the great shadow… would it not?”
  • “I knew it! My lord’s hatred for the ‘god’ runs deep. I must find a way to make them suffer. The curse the Weaver taught me would be perfect!!!”
  • “The darklings have their uses… I have seen many pixies around. Maybe they could harvest first for me? No need for it now, but it is an intriguing substance. I’m sure I’ll find a use for it eventually. And if not, at least I will get to enjoy the tiny creatures suffering”

Defeat & Aftermath

  • The party infiltrated her lair across Sessions 9-10, defeating her Flameskull guardian and discovering the seeing stone and defiled holy symbol
  • Serenity confronted the party demanding the orb’s return, but they escaped to Vidrir’s grove
  • Final battle (Session 15): The forest drained to grayscale as Serenity revealed her true night hag form; she animated the party’s shadows and deployed a manta ray-like cloak creature
  • Party slew Serenity; Shad cast Speak with Dead on her corpse, learning she was 300+ years old and that the Weaver destroyed his village for amusement
  • Party beheaded the corpse and burned the cabin and body to prevent resurrection
  • Her seeing stone later became a crucial trade item — surrendered at the Chained Library gates as a toll for access

Loot

  • Emerald Ring — opens a small pocket dimension storage space
  • Gold Necklace — protects the wearer’s mind from magical probing and scrying
  • Seeing Stone (Crystal Orb) — long-distance communication and divination; later traded to the Chained Library

Stat Block

Medium Fiend, Neutral Evil

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Shade (CR1 Minion)

Medium Undead (Incorporeal), Typically Chaotic Evil

Armor Class: 11
Hit Points: 8
Speed: 0 ft., fly 50 ft. (hover)

STRDEXCONINTWISCHA
-5+1+0+0+0+2

Damage Immunities: necrotic, poison
Condition Immunities: charmed, dazed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses: darkvision 60 ft., passive Perception 10
Languages: the languages they knew in life
Proficiency Bonus: +2

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Unless otherwise noted, Tempus © 2023 by Mark Molea is licensed under CC BY-NC-SA 4.0